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Quake Value Blox Fruits 2026 - Trading Price Guide

Quake Value Blox Fruits 2026 - Complete Trading Guide

Updated: May 19, 2026 · bloxfruitstradecalculator.net

Data Sources: TradeKitsune (1M physical, 1,328 active trades), game.guide (1.7B permanent), community verified trades May 2026. Multiple tracker values cross-referenced.
Legendary Natural-type fruit at 1M physical and 500M-1.7B permanent depending on the tracker. T4 tier, very low demand. Quake's gameplay identity is clear: massive tsunami AoE, island-wide screen shake, Instinct-breaking moves, and some of the largest hitboxes in the game. Its trading value is held back by very low demand and heavy knockback that makes it impractical for grinding. Beli cost 1M, Robux 1,500. 17,000 Fragments for full awakening - highest awakening cost among non-Mythical fruits.
Quake value Blox Fruits 2026 trading price physical permanent T4 Legendary tsunami Instinct break
Quake - Legendary Natural fruit with island-wide tsunami and the highest awakening cost in non-Mythical tier

Quake Value Quick Stats

Physical
1M
Permanent
500M-1.7B
Beli
1M
Robux
1,500
Demand
Very Low
Awaken
17,000 Frags

How to Use the Trade Calculator for Quake

1
Open Calculator

Visit WFL calculator. Select Quake - physical 1M loads. Toggle PERM for permanent value (varies by tracker).

2
Verify Perm Value

Quake perm shows 500M-1.7B across trackers. Use 500M conservative for safe trades. Never accept below 400M for perm Quake.

3
Add Both Sides

Input full trade on both sides including all adds. Win/Fair/Lose appears instantly. Quake's low demand means patience - take Fair trades.

4
Screenshot Result

Screenshot WFL before gifting. Quake's wide tracker variation makes documentation essential for dispute prevention.

Quake Value Breakdown

Physical Quake: 1M | Demand: Very Low | Active trades: 1,328 today
Supply ratio: Heavy oversupply
Trading floor: ~800K | Ceiling: 1.2M | Daily change: 0.0%
Beli cost: 1M - essentially no dealer ROI (buys at same as trade value)

Permanent Quake: 500M (conservative) - 1.7B (game.guide)
Tracker range is extreme due to very low trade frequency
Safe permanent range: 500M-700M for verified completed trades
Permanent multiplier: 500x-1,700x over physical (huge range due to low data)
Tracker variation warning: Quake perm shows anywhere from 500M to 1.7B across different sites. This extreme range exists because very few permanent Quake trades actually complete - less data means less consensus. The 1.7B figure from game.guide likely reflects asking price not completed trade price. Use 500M-700M for realistic permanent trade negotiations. Buyer will likely offer closer to 500M.

Quake Value vs Similar Fruits

FruitPhysicalPermanentDemandTier
Quake1M500M-1.7BVery LowT4
Light1.5M600M6/10T4
Magma1M450M5/10T4
Sand420K300M4/10T5
Ice (Awakened)550K430M7/10T4
Phoenix2.75M1.40B3/10T3
Key insight: Quake physical (1M) equals Magma physical (1M) exactly, but Quake permanent (500M+) beats Magma permanent (450M) slightly. Ice (550K physical, 430M perm) has higher demand (7/10) than Quake (very low) despite lower physical value. For trading purposes, Awakened Ice is actually more liquid than Quake despite cheaper physical value. Demand beats value for trading speed.

Quake Abilities - Why It Has Big Hitboxes But Low Demand

The Paradox: Powerful Abilities, Low Trade Value

Quake has some of the most visually impressive and mechanically powerful abilities in the Legendary tier. Island-wide tsunami. Screen shake Instinct break. Massive AoE hitboxes. So why is demand very low? Three reasons: heavy knockback on every move makes grinding impractical (mobs scatter everywhere), skycamping counters every single ground-based Quake move, and the screen shake effect makes Quake uncomfortable to play for extended sessions. Power and trade value are independent in Blox Fruits.

Key Abilities

Shockwave [Z]: Launches a fist-sized energy ball creating a ground shockwave on impact. Instinct-breaking. Small initial hitbox but the shockwave travels forward hitting multiple targets. Strong in duels but difficult to land against mobile opponents. 500 Fragments awakened.

Air Crack [X]: Grabs the air and creates a massive transparent circle that travels forward at high speed. Enormous hitbox - one of the widest-reaching Legendary moves. Deals heavy damage on contact. Good for catching opponents who think they're safely out of range. 3,000 Fragments awakened.

Seismic Impact [C]: Ground stomp creating spherical shockwaves radiating in all directions. AoE covers everything immediately around the user. If charged for 3 seconds, creates additional shockwaves with increased stun and damage. Heavy knockback sends any hit targets flying. 4,000 Fragments awakened.

Dual Tsunami [V - Awakened]: The signature move. Water rises from below, sweeping across a massive area of the map. Can reach across entire islands. Deals damage to everything in the wave path. Creates the "Tidal Tremor" passive water clearance effect - temporarily parts the water, creating dry patches before they refill. 5,000 Fragments and the most powerful AoE in the Legendary tier. Primary reason Quake is A-tier for raids despite low demand.

Quake Leap [F]: Slam the ground on landing, dealing AoE damage to nearby enemies. If an enemy is close enough, grab and slam them as a follow-up. Combo extender. 2,000 Fragments awakened. Mainly used for repositioning and follow-up damage after landing Shockwave or Air Crack.

Glass Shattering Force Passive

Quake has a unique passive: certain attacks crack the opponent's screen making it harder to see. This screen crack effect is a psychological pressure tool - opponents under screen crack have reduced visibility and often make reactive errors. It stacks with screen shake for maximum disorientation in 1v1 situations. Experienced players know to account for this and maintain calm, but newer opponents frequently panic under combined screen crack and shake effects.

Awakening Cost - Highest in Legendary Tier

Quake requires 17,000 total Fragments - the highest awakening cost of any non-Mythical fruit. Compare: Phoenix needs 14,500, Blizzard needs 14,500, Ice needs 14,500. Quake's 17,000 requirement means investing approximately 34-68 Third Sea raid completions for full awakening. Given Quake's very low demand, this Fragment investment is hard to justify unless you specifically love Quake's playstyle. Priority if awakening: V (Dual Tsunami, 5,000) first for maximum AoE → C (4,000) → X (3,000) → F (2,000) → Z (500) last.

Awakening caveat: The 17,000 Fragment cost makes awakening Quake one of the most expensive Legendary awakening investments. If your goal is trading value, those Fragments are better spent awakening Buddha (14,500 Fragments, 9/10 demand) or saving for a Mythical awakening. Only awaken Quake if you genuinely enjoy the playstyle and plan to use it long-term.

Greybeard - Quake's Famous Connection

Quake is notably used by the level 750 raid boss Greybeard, who spawns at the Marine Fortress in First Sea every 6 hours. Greybeard uses unawakened Quake moves - specifically the Air Crack (X) and Shockwave (Z). This connection makes Quake recognizable to every First Sea player who has fought Greybeard. New players often search for Quake specifically after seeing Greybeard use it - one reason Quake has persistent interest despite low demand.

Tier Rankings

Grinding

C-tier. Long cooldowns and heavy knockback scatter mobs making farming slow. Better fruits at same price: Light, Magma, Ice. Only use Quake for grinding if it's literally all you have.

Raids

A-tier. Dual Tsunami (V) sweeps entire raid areas simultaneously. Air Crack (X) reaches across rooms. Best Legendary for large-scale raid AoE damage output. Strong in team raids.

PvP

B-tier. Instinct break via Z and X. Screen shake disorientation. Heavy AoE. Countered hard by skycamping - any airborne opponent avoids most of Quake's kit entirely.

Trading

D-tier. Very low demand + dealer flip ROI of 0% (buys at 1M, trades at 1M) = worst trading fruit in Legendary tier. Use as trade filler only.

Trading Scenarios

SCENARIO 1: PHYSICAL REALITY

1M Dealer Price = 1M Trade Value

Dealer: 1M Beli → Trade value: 1M
ROI: 0% - essentially no profit
Demand: Very Low - hardest Legendary to sell

Quake is the worst Legendary for dealer flipping because it costs exactly what it trades for. Zero ROI plus very low demand = should never be purchased from dealer for trading purposes. If you already have Quake physical, use it as a trade add in larger deals rather than trying to sell standalone. Buyers will offer 800K-1M at best.

VERDICT: 0% dealer ROI + very low demand = worst Legendary for physical trading.
SCENARIO 2: PERMANENT QUAKE

1,500 Robux → 500M-700M Permanent

Robux cost: 1,500 | Conservative perm: 500M
Value per 1,000 Robux: ~333M
Compare: Ice (750 Robux, 430M perm) = 573M per 1,000 Robux

Permanent Quake at 1,500 Robux gives worse value-per-Robux than permanent Ice (750 Robux, 430M perm). If budget is 1,500 Robux, buying two permanent Ice (750 Robux each, 430M each = 860M total) gives significantly better permanent value than one permanent Quake at 500M-700M. Only buy permanent Quake if you specifically want to use Quake's gameplay.

VERDICT: Perm Ice (2x at 750R each) beats Perm Quake (1x at 1,500R) in value.
SCENARIO 3: VIEW FULL LIST

Where Quake Stands Among All Fruits

Physical 1M: Lower-mid Legendary range
Permanent 500M: Lower permanent tier
Full context: 43 fruits comparison

Seeing Quake's value against all 43 fruits shows where it stands. At 1M physical and 500M-700M permanent, Quake is in the bottom third of Legendary permanents. Trading up from Quake: Quake + 500K = Light (1.5M physical). Quake + 1.75M = Blizzard (5M). For permanent: Quake perm + 600M adds = Phoenix perm (1.40B).

See complete list below →
View Full Blox Fruits Trading Values List →

Never Do

  • Buy Quake for dealer flipping (0% ROI)
  • Try to sell Quake standalone (very low demand)
  • Awaken Quake unless you love the playstyle
  • Accept perm Quake trades below 400M
  • Use Quake for grinding (heavy knockback)

Always Do

  • Use Quake as trade add in larger deals
  • Awaken V (Dual Tsunami) first if awakening
  • Use in raids for massive AoE output
  • Verify perm value carefully (wide tracker range)
  • Compare perm Quake vs perm Ice for budget buys

Quake Value Changelog

  • May 19, 2026: Physical 1M confirmed. Permanent 500M-1.7B (tracker variation). Very low demand. 1,328 active trades. 0.0% daily change. Beli dealer price increased to 2.2M in recent update.
  • April 2026: Dark Fruit rework had no effect on Quake value. Quake maintains stable very-low-demand position.
  • 2025: Dual Tsunami V move confirmed as A-tier for raids. Community established Quake as "gameplay fruit not trading fruit" - good ability kit, poor trading market.
  • Historical: Quake used by Greybeard raid boss (level 750, Marine Fortress, First Sea, every 6 hours) - makes Quake recognizable to all players but hasn't boosted trading demand.

Should You Buy or Keep Quake?

Q1: Purpose?
Raids specifically → Quake A-tier. Dual Tsunami is the best Legendary AoE for raid clearing.
Trading or grinding → Skip Quake. 0% dealer ROI, very low demand, C-tier grinding.
Q2: Awaken or not?
Love Quake playstyle → Awaken V first (5,000 Frags). Dual Tsunami transforms it into a raid beast.
Budget-conscious → 17,000 Frags better spent on Buddha or saving for Mythical awakening.
Q3: Selling Quake?
Physical 1M → Use as trade add in larger deals. Very low demand makes standalone sell very slow.
Permanent 500M+ → Target 500M-700M. Patient hold for right buyer. Takes 5-14 days typically.

Frequently Asked Questions

What is Quake value in Blox Fruits?+
Quake value Blox Fruits is 1M physical and 500M-1.7B permanent depending on the tracker. T4 tier, very low demand. Legendary Natural-type. Costs 1M Beli or 1,500 Robux (Beli price recently increased to 2.2M in latest update). 1,328 active trades. 17,000 Fragments for full awakening - highest non-Mythical awakening cost in the game.
Is Quake fruit good in Blox Fruits?+
Good specifically for raids and boss fights. Dual Tsunami covers island-wide AoE making Quake A-tier for raid clearing. Poor for grinding due to heavy knockback scattering mobs. B-tier PvP but countered hard by skycamping opponents who avoid all ground-based moves. C-tier grinding. The screen shake and Glass Shattering Force passive add psychological pressure but also make Quake uncomfortable for long grind sessions.
Why is Quake demand so low?+
Three reasons: heavy knockback on every move makes grinding impractical and frustrating, skycamping opponents can completely nullify Quake's entire moveset since everything is ground-based, and the screen shake effect makes extended use uncomfortable. Despite powerful abilities especially the Dual Tsunami, Quake's practical weaknesses suppress trader demand significantly. Most players pass on Quake in favor of fruits with no hard counters.
How many Fragments to awaken Quake?+
17,000 total Fragments - highest awakening cost of any non-Mythical fruit. Individual costs: Z (500), X (3,000), C (4,000), V (5,000), F (2,000). Total 14,500 for most moves plus the V move for 5,000. Awaken V (Dual Tsunami) first for maximum raid impact. Approximately 34-68 Third Sea raids to complete full awakening. The high cost is hard to justify given Quake's very low trading demand.
What is Greybeard and why does it use Quake?+
Greybeard is a level 750 raid boss in First Sea at Marine Fortress, spawning every 6 hours. It uses unawakened Quake moves including Air Crack and Shockwave. Greybeard is based on the One Piece character Whitebeard who ate the Tremor Tremor Fruit (Quake equivalent). Every First Sea player has fought Greybeard, making Quake one of the most recognizable fruits in the game despite its low trading demand and practical PvP weaknesses.

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